The Weapons

Weapons hold rarities similar to the model for Avarik Heroes themselves. There are 4 rarities for weapons. The rarity influences 2 key principles in the game: Greater base stats on the weapon. Enhances the skill power of both active and passive skills of the Hero.

Knight's WeaponsKnight's Weapons

A weapon of varying weight, strength and agility, Knights’ weapons are lethal in the right hands of those who strike fast, unnerved by death.

Knight's Weapons
Knight's Weapons

Wizard's WeaponsWizard's Weapons

Mysterious items imbued with magical energy that awakens a Wizard’s sorcery gift and channels different levels and types of Mana for destructive, dark, or elusive powers.

Wizard's Weapons
Wizard's Weapons

Marksman's WeaponsMarksman's Weapons

The sly and sneaky Marksmen’s choice of weapon — its long range vantage and the unique craftsmanship of each weapon is critical for the different classes of masters.

Marksman's Weapons
Marksman's Weapons